
R49 Patch 2 - The Anniversary Boost is Live
Version 49.17.8303, Build 178303
The Anniversary Boost is live now and ends on November 2 at 12 PM UTC (Noon). It includes:
- +50% Skill XP for Combat, Gathering, and Riding (calculated on Base XP).
- +100% Grace from Daily Grace and Gold offerings (calculated on Base Grace).
- Named NPCs spawn twice as often.
Important: Anniversary and Premium bonuses stack additively; Premium does not multiply the Anniversary Boost. For example:
- XP: If an activity normally grants 20 XP, the Anniversary Boost adds 10 XP. A non-Premium player receives30 XP(20 Base + 10 Anniversary), while a Premium player receives40 XP(20 Base + 10 Premium + 10 Anniversary).
- Daily Grace: Base Daily Grace is 10, or 15 with Premium. During the Anniversary Boost, this becomes20 Gracewithout Premium and25 Gracewith Premium.
The event is also highlighted in the UI, with dedicated notifications and indicators in the main menu, XP popups, the Grace Wheel, and the Daily Gift popup.
Patch Notes
New: Added system and UI support for boost events.
Mounts & Inventory
- Fixed an issue where picking up an item from the ground could displayInventory Fullwhen the backpack was full but the saddlebag still had available space.
- Fixed an issue where a mounted character could fall through the world after transitioning into a Home Valley.
- Fixed an issue where riders at full Health could die unexpectedly after hitting a rock, crossing a small drop, or landing from a minor fall.
- Fixed an issue where the saddlebag could temporarily be missing after logging in or detach during a session, causing picked-up items to go to the backpack or be refused.
- Fixed a zone server crash related to saddle information requests.
- Fixed an issue where horses could ask to be rebound for Grace after linking a Steam account to a Pax Dei account.
- Tweaked Horses SFX.
Travel
- Fixed an issue where using the Petra Mea miracle within the same zone could leave players stuck on the loading screen.
NPCs
- Reworked NPC spawning so camps and encounters now use centralized server-side spawn data, making them easier to balance and maintain consistently.
- Fixed several related NPC spawning issues, including roaming behavior and inconsistent camp respawn timing.
- Fixed an issue where two named NPCs could not be found. The Wasp Whisperer and Starved Distortion Initiate are now spawning correctly.
- Fixed an issue where some Lost Soul ringfort spawners always spawned the named Visitant instead of using the intended spawn chance.
- Patrol NPC spawners without a patrol route now spawn their NPCs as guards instead of spawning nothing.
Building
- Fixed an issue where storage containers could display a wireframe box at their base.
UI & Controls
- Added a warning when a game update introduces a new default keybind that conflicts with one of your custom keybinds. The warning points you to the Keybinds menu and remains available in System Messages.
- Fixed an error affecting characters that do not have a player title yet.
Other
- Fixed exploits related to character movement and item drops.